This is why allies are lame.
Well, last edition (6th for those that forgot) implemented the aLIEs rules, and stated that even BB (battle-brothels) couldn't embark on his BB aLIEs transports. Now they can. And they can also summon Dreammons then allied with Gray Nights, or Space-Elfs summoning Deammonets/Keepers-of-Secrets, and a bit of some other nonsense.
(btw, there is no miSPELLing in my comment, just lots of puns)
Gray knights can not summon deamons, they are Limited to only the sanctioned deamonic powers, the summoning is in malefic powers.
But yes allies do mess things, but with how psychic powers work for armies that have no psykers allies are the only way to get any protection from psychically powerfull opponent (like wolves with 6 psykers in one detachment)
Ford for the Ford god!!!
Bacon, Not for GW it’s not lame. These rules will encourage everyone (or at least they hope) to go out and buy even more models and rule books, hence making them more money. That’s what GW care about the most.
This week’s comic “Brilliant, very funny”.
hahah... I like it! ;)
by the way: its the players who decide to play this nonesense or not! for GW its just business...
I found this very funny, since almost this exact same scenario happened to me and my friend (who plays Grey Knights). I took a Stormwolf, and he would fill it up with one of his Grey Knight Uber-Squads. On another occasion, we found the rules for the I.A (Imperial Armor) Legacy Sagas, which Marines, Blood Angels, Wolves, and Dark Angels could take, but not Grey Knights. So, I bought a Landraider, with the schism of Mars, and he used it when we were in an Apoc game against another friend of ours.
Dark Space Elves
Titans & Knights
Ye Olde WMS